View Poll Results: Do you agree with this idea?
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Yes.
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248 |
59.90% |
No.
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153 |
36.96% |
I have a variation on this idea. (Please Elaborate)
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13 |
3.14% |
Jul 15, 2008, 04:03 PM // 16:03
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#321
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Banned
Join Date: Nov 2006
Location: New York City
Guild: Phantom Flux (FLUX)
Profession: A/
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/signed atleast have a nice statue in hom for r1 survivors too.
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Jul 15, 2008, 04:23 PM // 16:23
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#322
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Academy Page
Join Date: Apr 2008
Location: Perth
Guild: [LOD]
Profession: W/
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/signed. Imho it does not defeat the title as 'survivor' because you still will try to survive getting exp without dying.
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Jul 15, 2008, 05:20 PM // 17:20
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#323
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Jungle Guide
Join Date: Jun 2005
Guild: Fellowship of Champions
Profession: R/E
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/not signed
Even though two of my three toons are pre-factions and can't get the title getting from level one to twenty unscathed is a large part of the title. Only way they could fix it is if older characters get a one shot chance of surviving HM till they got the required XP.
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Jul 16, 2008, 04:08 PM // 16:08
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#324
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Ascalonian Squire
Join Date: Dec 2007
Location: Misery
Guild: Penguins and Eskimos (Brrr)
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/notsigned
I agree with the other posters who stated the whole point of survivor is not to die. I would rather the devs work on other titles such as wisdom and treasure hunters and making those account based. Honestly, it doesnt take that long to make a legendary survivor... I got it on my first char I created for the title and got to lvl 20 and the whole sh-bang by myself with no heros and henchies.... There's no reason to change the title. Its perfectly fine how it is.
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Jul 16, 2008, 05:16 PM // 17:16
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#325
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Ascalonian Squire
Join Date: May 2007
Guild: sinners saved by grace
Profession: E/
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agree--i have posted this before with no luck. let us start from wherever we are and go for it, even raise the xp if necessary if you are trying it with your level 20, but at least give us a shot at it
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Jul 16, 2008, 05:21 PM // 17:21
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#326
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Ascalonian Squire
Join Date: May 2007
Guild: sinners saved by grace
Profession: E/
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obviously i am not a programmer, but would it be possible to for example, talk to a npc or get a book that would trigger the survivor title for those of us who have played for a million years? would it be able to track the points that way from a new beginnng spot? haven't a clue but it just wandered through my mind..........
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Jul 16, 2008, 05:26 PM // 17:26
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#327
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Krytan Explorer
Join Date: Jun 2007
Guild: Ray
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Legendary Survivor is probably the easiest title to get in the game, with Kilroy's dungeon. So, I say no. Plus, HoM is gonna be account-wide so that solves your problem.
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Jul 16, 2008, 06:02 PM // 18:02
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#328
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Forge Runner
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Survivor should be the amount of experience you get without dying or else the amount of xp resets.
Not whether or not you die once on the character.
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Jul 16, 2008, 09:15 PM // 21:15
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#329
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by shoogi
Legendary Survivor is probably the easiest title to get in the game, with Kilroy's dungeon. So, I say no. Plus, HoM is gonna be account-wide so that solves your problem.
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This is not about making it 'easier' is about making it possible.
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Jul 17, 2008, 03:50 AM // 03:50
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#330
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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/signed
This title is extremely to get, so it should be adaptable to everyone. It's not fair, in my opinion.
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Jul 17, 2008, 08:07 PM // 20:07
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#331
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by shoogi
Legendary Survivor is probably the easiest title to get in the game, with Kilroy's dungeon. So, I say no. Plus, HoM is gonna be account-wide so that solves your problem.
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The original issue is not whether we can have it in our HoM or not. We want our older characters to have a chance at the title.
I think that the bigger problem than figuring out how to change Survivor is how to change LDoA. Currently, you can't have both at once (please don't argue the exception), so what happens if we make LS redoable? My favorite solution so far was posted by Shadowmoon in this thread. It involves being able to create a new character to obtain either title, and then use a special one-time item/ability to transfer the progress to a different character, given some possible restrictions.
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Jul 17, 2008, 10:29 PM // 22:29
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#332
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Forge Runner
Join Date: Aug 2006
Profession: R/
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I think the best way would be to allow people a one-time chance to make a new character of the same profession.
Once Legendary Survivor is acquired on that new character, it can be transferred to the original character.
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Jul 17, 2008, 10:44 PM // 22:44
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#333
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Wilds Pathfinder
Join Date: Aug 2007
Guild: None
Profession: N/
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if anything the title track should restart every time you die. but the progress bar in your title menu will not appear until you have earned idk say 50-100k exp w/o a death....just a thought however.
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Jul 18, 2008, 01:24 AM // 01:24
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#334
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Absolutely not. People will then just go max every title they can and then go hfff for pointless Survivor title.
/not signed.
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Jul 18, 2008, 01:29 AM // 01:29
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#335
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Academy Page
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/notsigned
ever since EotN was released, the Survivor title's a joke at best. Hardest part is getting to 10 so you can go to EotN, and even then, if you make a Factions toon it's no problem getting LS.
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Aug 19, 2008, 07:24 PM // 19:24
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#336
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Ascalonian Squire
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I am EXTREMELY opposed to this idea (respectfully of course).
Even without farming, this title is readily accessible.
I have just finished my sixth legendary survivor without using farming tactics, an Ascalonian necromancer and she just finished Cantha last night with masters on all mission except Raisu, Gyala and the Shing Jea island missions (which I have yet to get to).
This title can have its pitfalls...I lost a legendary at 1.2mill exp...but it is do-able as is, and should stay as is.
/not signed
Last edited by Azul Traegorn; Aug 19, 2008 at 07:31 PM // 19:31..
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Aug 19, 2008, 08:06 PM // 20:06
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#337
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by Azul Traegorn
I am EXTREMELY opposed to this idea (respectfully of course).
Even without farming, this title is readily accessible.
I have just finished my sixth legendary survivor without using farming tactics, an Ascalonian necromancer and she just finished Cantha last night with masters on all mission except Raisu, Gyala and the Shing Jea island missions (which I have yet to get to).
This title can have its pitfalls...I lost a legendary at 1.2mill exp...but it is do-able as is, and should stay as is.
/not signed
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No it's not. Only one of my characters can get it.
The others can't.
Re-rolling is not an option in GW. Characters are eternal. You make them once, and change them after being created.
This is not a game where you have a skill tree and you must choose over time, and if you don't like it, you delete and make another one. That would make no sense at all. You change the character after creating it.
The title must be changed, since do not match the GW mechanic.
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Aug 19, 2008, 09:55 PM // 21:55
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#338
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Desert Nomad
Join Date: Oct 2006
Location: Ireland
Guild: Currently LF Active HA Guild, Glad 2, Comm.3, R2
Profession: E/
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Quote:
Originally Posted by Hailey Anne
Absolutely not. People will then just go max every title they can and then go hfff for pointless Survivor title.
/not signed.
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people do that anyway.
If protector was to follwo the same rules as survivor then you have 1 chance to get masters, and is only available to characters that finished the first 10 missions without a party death.
i know its rough but there isn't really a good chance for a character to get survivor unless it was pre-planned, which is unlike any other titel i nthe game
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Aug 20, 2008, 02:03 AM // 02:03
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#339
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Krytan Explorer
Join Date: Mar 2005
Location: I am in a transitional period.
Guild: GRE
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The precedent in this game in the original inception was that that deaths "did not matter", in the sense that it would not permanently impact your player (losing XP, gold, items, etc). In fact, it was even billed as a FEATURE of the game.
Something should be done about the title not being able to be maxed, considering 99% of people do it HFFFWay or StonekinWay now, which was not the original intent.
Give those of us who have died for the sake of the mission (or a bad internet connection) the opportunity to achieve something similar - that is only equitable.
A fair title would fit into the current Survivor tier system, but only calculate XP since the previous death (starting today) for each tier. That way a character would be able to achieve each tier independently (good for mission-first people, bad connections), current survivors would be unaffected, and those of us with deaths on long-standing characters would have a chance to earn those titles.
/Signedish
Last edited by Enix; Aug 20, 2008 at 02:08 AM // 02:08..
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Aug 20, 2008, 03:25 AM // 03:25
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#340
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by PanGammon
/notsigned
its a nightmare to get for a reason. Those legendary survivors you see out there, you know they worked hard for it...........
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As long as they achieved it before dwarven boxing.
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